top of page
Games about delving into the unknown, be it dungeons deep or forests green.
Saboteur
Players slip into the role of gnomes. As a gold seeker, they go hunting for the precious metal in the mine. Suddenly, a pickaxe breaks and the pit light goes out. The saboteur has striked. But who of the players is the saboteur? Do you find the gold first or lead the saboteur's sinister actions to the target?
After three rounds, the player with the most gold pieces wins.
Seafall
In SeaFall, you lead your province in a campaign to become the Emperor of your world. You’ll play many individual games in this campaign, during which you will earn points, called glory. Glory is recorded in two ways: game glory (your score during an individual game) and campaign glory (your overall score for the campaign). The player with the most campaign glory at the end of the campaign is the winner. An individual game ends when a player’s glory total meets or exceeds the glory target at the end of a round. Game glory is reset each game. While winning an individual game provides a reward, keep in mind that it’s only a step towards your larger goal
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home."
In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.
Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.
Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.
Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!
Welcome to a vast world. Your journey starts now.
Star Wars Imperial Assault
Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars™ universe!
Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4 with two separate game experiences. The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives.
Sub Terra
Sub Terra is a fully cooperative survival horror board game. You and up to five friends are cave explorers who have become trapped deep underground. You must quickly explore a tile-based cave system, utilise your character's specialist skills and carefully manage your actions to find the way out before your flashlights die and you're lost in the darkness forever.
You'll need to work together to overcome deadly subterranean hazards - stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Light and hope are scarce. And worst of all, you don't think you're alone down here...
Talisman 3rd Edition
Talisman the much loved Magical Quest Game first published in 1983 and never out of print since! Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.
Talisman Revised 4th Edition
Talisman the much loved Magical Quest Game first published in 1983 and never out of print since! Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.
The Adventurers: The Temple of Chac
In this exciting standalone board game, two to six players each take control of one of twelve adventurers eager to explore a remote temple filled with dangerous traps and valuable artifacts. To claim these priceless treasures, the adventurers must dash through a perilous maze, dodging moving walls, molten lava, and a gigantic boulder. The player who escapes alive with the most treasure is the winner!
Warhammer Quest The Adventure Card Game
Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures.
Warhammer Quest: The Adventure Card Game is a cooperative game of heroic dungeon adventures for one to four players. Players assume the roles of some of the Old World's most iconic heroes, then venture into the shadows to battle ghouls, Goblins, Skaven, giant bats, swarms of rats, and other monsters.
Can you survive their relentless onslaught? Can you press deeper into their lair to find the evil villain that drives them forward? There are only two ways for your quest to end – in death or in glory!
Massive Darkness Hellscape
It has been 10 years since the Lightbringers defeated the Darkness and made the surface world safe. But while the Darkness might have been gone, it was not destroyed. In time, it has regained its power and gained even more allies. It has now launched dire attacks on the world. A new generation of Lightbringers must take up arms and fight against it. But not content to simply push it back, they want to defeat the Darkness once and for all.
Massive Darkness 2: Hellscape puts players in the role of Lightbringers looking to defeat the Darkness in this fully-cooperative dungeon-crawl game. Each player will pick a mighty hero to control in their quest. The different classes each play differently, giving players new options and challenges each game. The different dungeon-crawling scenarios will test their mettle, forcing them to work together to overcome the enemy.
bottom of page