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Grid Movement
Grid Movement occurs when pawns move on the grid in many directions. The grid may be square (like in Chess) or hexagonal (like in the classic wargames).
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Hive Pocket

Hive is an award winning board game with a difference. There is no board. The pieces are added to the playing area thus creating the board. As more and more pieces are added the game becomes a fight to see who can be the first to capture the opposing Queen Bee. The soldier ants battle to keep control of the outside of the hive, whilst the Beetles climb up to dominate the top. Spiders moving into holding positions as the Grass Hoppers jump in for the kill. Keeping one eye on the hive and the other on your opponents reserves, the tension builds as one wrong move will see your Queen Bee quickly engulfed; .... game over!

Karuba

Finally! After a long voyage, the treasure hunters have reached the island of Karuba and can start hunting for the hidden treasures. Who will lead their expedition team as cleverly as possible along the jungle paths, pay attention to the other players and keep their eyes open for gold and crystals along the way? Karuba by HABA is an excitingly different placement game for children and adults. All players simultaneously seek their way through the jungle. Who lays their path tiles the cleverest, finds the best route and still has enough time to walk the paths at the end? A game with a clear addictive factor!

Seafall

In SeaFall, you lead your province in a campaign to become the Emperor of your world. You’ll play many individual games in this campaign, during which you will earn points, called glory. Glory is recorded in two ways: game glory (your score during an individual game) and campaign glory (your overall score for the campaign). The player with the most campaign glory at the end of the campaign is the winner. An individual game ends when a player’s glory total meets or exceeds the glory target at the end of a round. Game glory is reset each game. While winning an individual game provides a reward, keep in mind that it’s only a step towards your larger goal

Space Crusade

Space Crusade is a cooperative effort between Milton Bradley UK and Games Workshop. It takes the role-playing elements from Milton Bradley's Heroquest and merges them with Game Workshop's dark vision of the future. From the manual.... "One player must control the aliens. This player is called the Alien Player. The other players control the three Commanders and their Space Marines. The players are called the Marine Players. Each game is a mission. The missions are detailed in the Mission Manual. The game starts with the Alien Player reading out one of the missions. A map in the Mission Manual then shows the Alien player how to setup the game boards and Docking boards. The Mission Manual also tell the Alien player how many, and which, Blip tokens he should take, as well as which Reinforcement tokens he may use."

Space Hulk

From the depths of space an ancient vessel drifts slowly towards the Imperium of Mankind - a space hulk. Within its confines, untold thousands of Genestealers slowly emerge from hibernation. The Space Marines must enter the cramped corridors and tomb-like chambers of the ancient ship to defeat this alien menace. Space Hulk is a board game for two players, recreating the battles fought between the Space Marines and Genestealers. One player commands the Space Marines as they carry out deadly missions in the ancient Space Hulk, and the other commands the horde of Genestealers opposing them. Space Hulk's fast-paced rules simulate the tense atmosphere of a mission deep inside the cramped confines of a derelict space hulk, where split-second decisions are needed for victory.

Star Wars Imperial Assault

Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars™ universe! Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4 with two separate game experiences. The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives.

Sub Terra

Sub Terra is a fully cooperative survival horror board game. You and up to five friends are cave explorers who have become trapped deep underground. You must quickly explore a tile-based cave system, utilise your character's specialist skills and carefully manage your actions to find the way out before your flashlights die and you're lost in the darkness forever. You'll need to work together to overcome deadly subterranean hazards - stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Light and hope are scarce. And worst of all, you don't think you're alone down here...

Summoner Wars

Summoner Wars puts you in the role of a powerful summoner. Display your tactical prowess by summoning units to your gates, outmaneuvering your opponent, and cutting down the enemy summoner. Countless unit types, a wide variety of spells and abilities, and the option to build your own decks, all make for a game sure to entertain, play after play.

Survive Escape From Atlantis

Who will manage to reach dry land? It's early in the 20th century - a time of exploration and adventure. The mysterious island of Atlantis has been discovered in the middle of the ocean, and there are rumours of riches! After reaching Atlantis, the explorers are ready to return home with treasure and artefacts. But Atlantis begins to sink! In a panic, the adventurers try to avoid a terrible fate. The luckiest will find a boat to return home while the less fortunate will have to try and swim for it. But nobody is safe from the sea monsters, sharks, and whales which live in the ocean around Atlantis! A popular classic game with a fresh face! Gamers and families have spoken! Survive: Escape From Atlantis! is a great light strategy game for serious gamers, as well as a fun game to play with the family! This is a true classic game, brought back by Stronghold Games with completely upgraded components for a modern audience, and now in a 30th Anniversary Edition!

TMNT Change is Constant

Taking on the role of one of their favorite "Heroes in a Half Shell" or their allies, in Teenage Mutant Ninja Turtles: Change Is Constant players battle their way through scenario-driven campaigns focused on retelling the stories of the IDW comics or one of the many one-shot, quick play missions. Heroes have to battle it out against a team of villains played by either a villain player (in the 4vs1 mode) or an AI-controlled villain (in the co-operative mode). Depending on the game mode chosen, missions generally take between 30-120 minutes. Change Is Constant is volume one in IDW's series of "Adventures"-branded miniatures games. Both it and volume two (City Fall) are standalone games, while also being compatible with one another. Change Is Constant follows the first two story arcs of IDW's TMNT comic universe series, while City Fall focuses on the story of one turtle's unexpected recruitment into the Foot Clan. Each standalone box contains five unique heroes and a variety of villains associated with each story, with more than forty miniatures total.

The Adventurers: The Temple of Chac

In this exciting standalone board game, two to six players each take control of one of twelve adventurers eager to explore a remote temple filled with dangerous traps and valuable artifacts. To claim these priceless treasures, the adventurers must dash through a perilous maze, dodging moving walls, molten lava, and a gigantic boulder. The player who escapes alive with the most treasure is the winner!

The Hand of the King

The king has called for a lavish feast and tourney, the likes of which have not been seen in the Seven Kingdoms since the days of Aegon the Conquerer. What’s more, the king has declared that at this feast, he will choose his new Hand—and you have a chance of rising to this lofty position. Of course, you’re not the only one with eyes set on becoming the power behind the Iron Throne. In Hand of the King, you’ll need to scheme and backstab to outwit your opponents, and you’ll need the help of Varys, the Master of Whispers, to do it. Hand of the King is a fast-paced card game of conspiracies and sudden twists of fate for two to four players, challenging each of you to gain the most support among the twisted intrigues of the King’s Landing court. Each turn, you’ll send Varys to do your bidding, moving through the court and inciting iconic characters from A Song of Ice and Fire to support your cause. With the help of some companions and crafty alliances with other players, you just might rise to become the king’s new Hand!
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