top of page
Story Driven Games
These games have a large narrative they are telling which is advanced by the players as they play the game.
Mandala Stones.jpg

Familiar Tales

Familiar Tales is an exciting narrative game where players take on the roles of a wizard’s familiars, entrusted with saving and raising a displaced princess. They must keep her safe from the evil forces that would see her dead, but when it comes to children, it is not enough to merely survive! The familiars know that every choice they make will affect the young one in their care. If they are victorious and the throne is reclaimed, what kind of woman will sit upon it?

Forgotten Waters

Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal. The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find. Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.

Freelancers

Congratulations! Humanity is dead! The bad news is that all they left behind is their garbage and a broken gig economy. That's why we need freelancers like you who are ready to take any job, no matter how loathsome. As a freelancer, you will delve into ruins, brave the wilds, and slay the hordes of hideous creatures that litter the dark forgotten corners of the world. All so you can gather loot and return home, ready to blow it all and start over again the next day. It's a lousy gig, so it's perfect for the likes of you. Freelancers: A Crossroads Game condenses the fantasy RPG campaign experience into a single night of fun and mayhem. Create a character, roll funky dice, and blaze your way through multiple stories set in a world of magic, monsters, and murder. Better yet, no game master is required, as a magical companion app does all the storytelling for you! Immerse yourself in fully-voiced, industry-leading audio as you play. Explore hundreds of branching paths in five highly replayable campaigns. Mix and match a multitude of species and jobs to build your own unique character. Pick up and play, simple rules, low commitment and no prep.

Lands of Galzyr

Lands of Galzyr is an adventuring game with an open and persistent world, with everyone's actions having consequences in both the current and future games. Players assume the roles of cunning adventurers traversing the lands while completing quests and trying to gather fame and prestige. Each game continues where the previous one ended thanks to a clever save-and-load mechanism, with no need for paper-and-pencil bookkeeping. You can play the game as many times as you wish and even swap players between sessions. Lands of Galzyr is set in Daimyria, the same world as both the Dale of Merchants series and Dawn of Peacemakers. Go adventuring with both familiar and new animalfolks!

Mice & Mystics

In Mice & Mystics, take on the roles of loyal, adventuring mice and embark on a quest to warn the king and save your imperiled kingdom! Work together in this cooperative, story-driven adventure game as you face countless dangers throughout the humongous castle, including rats, cockroaches, spiders, and of course, the housecat Brodie. The Cheese System allows you to use the crumbs of precious cheese you find to bolster your mice with grandiose new abilities and overcome seemingly insurmountable odds.

Roll Player Adventures

Roll Player Adventures is a cooperative storybook board game for 1-4 players set in the world of Roll Player. Player characters face challenges, explore new lands, make friends and enemies, solve puzzles, fight monsters and make important decisions that will shape the story as they progress through 11 core adventures and a re-playable side quest.

Sleeping Gods

"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.

Stuffed Fables

Sworn to protect the little girl that loves them, a group of stuffed toys has been drawn into the Fall, an otherworldly, fantastic realm ruled by a brooding master of nightmares. Stuffed Fables is an endearing Adventure Book game in which players take on the roles of brave stuffies seeking to save the child they love from a scheming, evil mastermind. All of the action takes place in a unique storybook that acts as your rules reference, story guide, and game board all in one!

T.I.M.E Stories

"Become temporal agents protecting the universe from paradoxes in this unique game of ""decksploration""! Jump into a scenario and, when time runs out, reset and start again with all your previous knowledge to achieve the impossible. Includes the Asylum scenario."

Vagrantsong

You trainhop aboard the Silver Ferryman, chasin’ a dream or runnin’ from the past. What you find is a welcomin’ hand - white glove, stretched skin… and a fiddle player in the distance, playin’ a tune that’s awfully inviting. Makes you never wanna leave. In Vagrantsong, a cooperative and story-driven boss battler, you will take on the role of a Vagrant trapped on a supernatural ghost train. Face off against ghosts lingering on the train (called Haints), adjust your playstyle with Skills and Junk acquired along the way, and uncover the secrets of the Silver Ferryman in this spooky and challenging adventure. In each of the 20+ Scenarios in Vagrantsong’s campaign, players will take turns spending their 3 Coins to take actions, such as: moving around the train board, investigating the unknown, and rummaging for items that might help them get out of a tight spot. Additionally, players can spend their Coins on more exclusive actions to remind a Haint of their lost Humanity, all in the hopes of freeing the spirit from the ghost train’s bone-chilling grip, and winning the Scenario in the process. But be careful! Each Haint has their own bag of tricks and gameplay mechanics. They will stop at nothing to make sure that the players lose all of their Humanity and stay aboard forever. After each Scenario, players will have a moment to rest, allowing them the opportunity to change out their Skill and Junk cards, heal their Vagrant, and prepare for their next encounter aboard the Silver Ferryman.
bottom of page